ShopDreamUp AI ArtDreamUp
Deviation Actions
This is the log file. You'll see the changes I'm making to the game here from now on.
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LOG 0: Feb. 28, 2015
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I was about to start migrating the progress of my game to Unity, so I could release it in various platforms.
But I decided to stick with GameMaker for now, and continue with future releases in Unity.
So, Kart Melee GP will be my third and last project in GameMaker. I'll keep developing games in Unity and D3D environments.
Just keep dreaming!
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LOG 1: Feb. 28, 2015
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- Optimization to 60 FPS started. Optimización a 60 CPS iniciada.
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LOG 2: Mar. 3, 2015
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-Domika, a character of Sho Shimamoto's Pandemonium Comic joins to the race! (Used under permission).
¡Domika, un personaje del cómic de Sho Shimamoto Pandemonium se une a la carrera! (Usada bajo permiso).
-The raffle to choose the order of the artist work to be done for each character will be soon!
¡La rifa para escoger el orden en que se hará el trabajo artístico de los personajes se hará pronto!
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LOG 3: Mar. 8, 2015
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- Follow me on Twitter!
twitter.com/Jorge_Hawkins
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LOG 4: Mar. 30, 2015
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- I will drop some of the guys who haven't responded to this post yet. I need dedicated people to work with.
Thanks.
Sacaré a algunos de ustedes, los que no han respondido a este post aún. Necesito gente dedicada para trabajar.
Gracias.
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LOG 5: Apr. 14, 2015
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- Starting to have some problems composing music. Does anyone know someone that knows how to make music in FL Studio?
Tengo algunos problemas componiendo la música. ¿Alguien sabe de alguien que sepa componer música en FL Studio?
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LOG 6: Jun. 29, 2015
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- Started working with shaders.
El trabajo con shaders ha comenzado.
- The game's artistic work has been changed. Soon a concept sketch about the game will be uploaded.
El trabajo artístico del juego ha sufrido un cambio. Un boceto conceptual será mostrado pronto.
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LOG 7: July 1, 2015
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- Game concept I is now in Scraps.
Concepto de juego I ahora en Scraps.
Game Basics I
===================
LOG 0: Feb. 28, 2015
===================
I was about to start migrating the progress of my game to Unity, so I could release it in various platforms.
But I decided to stick with GameMaker for now, and continue with future releases in Unity.
So, Kart Melee GP will be my third and last project in GameMaker. I'll keep developing games in Unity and D3D environments.
Just keep dreaming!
===================
LOG 1: Feb. 28, 2015
===================
- Optimization to 60 FPS started. Optimización a 60 CPS iniciada.
===================
LOG 2: Mar. 3, 2015
===================
-Domika, a character of Sho Shimamoto's Pandemonium Comic joins to the race! (Used under permission).
¡Domika, un personaje del cómic de Sho Shimamoto Pandemonium se une a la carrera! (Usada bajo permiso).
-The raffle to choose the order of the artist work to be done for each character will be soon!
¡La rifa para escoger el orden en que se hará el trabajo artístico de los personajes se hará pronto!
===================
LOG 3: Mar. 8, 2015
===================
- Follow me on Twitter!
twitter.com/Jorge_Hawkins
===================
LOG 4: Mar. 30, 2015
===================
- I will drop some of the guys who haven't responded to this post yet. I need dedicated people to work with.
Thanks.
Sacaré a algunos de ustedes, los que no han respondido a este post aún. Necesito gente dedicada para trabajar.
Gracias.
===================
LOG 5: Apr. 14, 2015
===================
- Starting to have some problems composing music. Does anyone know someone that knows how to make music in FL Studio?
Tengo algunos problemas componiendo la música. ¿Alguien sabe de alguien que sepa componer música en FL Studio?
===================
LOG 6: Jun. 29, 2015
===================
- Started working with shaders.
El trabajo con shaders ha comenzado.
- The game's artistic work has been changed. Soon a concept sketch about the game will be uploaded.
El trabajo artístico del juego ha sufrido un cambio. Un boceto conceptual será mostrado pronto.
===================
LOG 7: July 1, 2015
===================
- Game concept I is now in Scraps.
Concepto de juego I ahora en Scraps.
Game Basics I
Moved to another account.
For all the friends I've made in this site, I am sad to tell you I have to move accounts, as the old one has caused me a lot of problems and issues, and I've been really aggressive with people that doesn't deserve it. So, if you want to keep it up with me,
go here. !DuragonArt (https://www.deviantart.com/duragonart)
...
Hello.
I might not been as active as before, but I have a good reason.
The first one, is that I've been with a legal issue that is holding me back in the economical perspective.
Second, the fact that I'm taking a really powerful medicine for schizophrenia, and that it is severely affecting me
in my capability to create, to reason, to have a concience.
And third, is how useless I feel. I'll put you an example.
My friends always asked me to help them with their Programming homework, as I've been always good with code.
But now, they call me just to tell me that I'm not that valuable for them, and to make me feel stupid, as they don't
nee
Happy 15th anniversary, do you want some money?
How long have you been on DeviantArt?
More than I care to admit.
What does your username mean?
Pretty obvious.
Describe yourself in three words.
A. Fucking. Asshole.
Are you left or right handed?
Left-handed. I know. I'll die before.
What was your first deviation?
I don't remember. And at this point, I don't want to.
What is your favourite type of art to create?
Can I call "art" to what I do?
If you could instantly master a different art style, what would it be?
I don't know. Eating pizza is an art? No, I'm a master in that.
What was your first favourite?
Again, I don't remember.
What type of art do you tend to favourite the most?
Game officially cancelled (READ PLEASE!)
Dear friends, as some of you might know, I've working in a PC game for about two years. And, sincerely, it hasn't make much of a progress lately. The reason is, that I thought I would be capable to program, create music, textures, artwork and concepts all alone. I thought wrong. The main problem is that I've struggling with schizophenia, and that is taking me to the border of suicide, along some other problems. Because of this, I ask to everyone who joined to this project recently, and the people who has shown interest in the game some tolerance, as I officially announce that the project is canceled.
All the problems that drove the game to t
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Soy yo, el chico de la dragoncita